April 6, 2015

Join the Dallas STEAM Explorers on Monday, April 6, 2015, for an exciting presentation on AUGMENTED REALITY in GAME DESIGN by Steven Billingslea, a senior lecturer for UTD’s Arts and Technology Department.

Augmented Reality (AR) allows users to place computer-generated sensory input (graphics, sound, video, or GPS data) onto real world objects. AR in gaming allows gamers to experience digital game play in the real world.StevenBillingsleaPhoto

Along with teaching courses that cover game design, Mr. Billingslea is a contract software developer. He designs and develops interactive experiences that take advantage of AR, virtual reality, and other forms of emerging technology that users can interact with on their mobile devices, computers, or at physical installations at events. He is also passionate about Unity/UDK development, Level Design, Technical Art, and Game Optimization.

Mr. Billingslea has a B.A., Arts and Technology from UTD (2010), and a M.F.A., Arts and Technology (2013). During his time as a student at UTD, he participated in multiple game development projects in which he served as a level designer, environment artist, FX artist, technical artist and art lead.

April’s meeting will be from 7:30 pm to 9:00 (an hour later than usual) on the UT Dallas campus in the TI Auditorium, ECSS 2.102. Click here for a map of ECSS. Click here for a parking pass and/or campus map.

A light supper will be provided at 7:00 pm.

All Dallas STEAM Explorer meetings are free and open to all middle school, high school, and college students. Parents and teachers are welcome.

To RSVP, click the ORANGE “Register” button in the upper left corner of the home page or click here to register at www.eventbrite.com.

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